Shadow of the Tomb Raider: review un-bombing


You can’t un-crush and you can’t un-smash, but you can un-bomb.

Angry fans had taken to review bomb Shadow of the Tomb Raider over an unacceptable price drop. In an effort to circumvent the negative rating, publisher Square Enix decided to resort to reverse psychology tactics and announced an upcoming price raise: 50% more each month, with a starting bump from $60 to $90. This strategy seemed to yield good results, has many negative reviews have shifted to positive ones. We quoted some reviews deemed most useful right below:

The higher the price, the more I like this game, it’s incredible!

It’s amazing. If the price keeps increasing, I will be the only player left. I love this feeling.

Get it while it’s super cheap, the game will increase in value as time goes by.

Notice me, Lara!

I have not played this game yet, it’s still in my library, but I think it’s worth the price.

If you want to know my opinion, check out my video review.

In which direction should the price of a game evolved?
3 votes · 3 answers

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