The announcement of S.T.A.L.K.E.R. 2 was an April fool

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S.T.A.L.K.E.R.: Shadow of Chernobyl was released in 2017, followed by S.T.A.L.K.E.R. : Call of Pripyat two years later. It has now been ten years since fans of the series have been longing for a sequel, and they were delighted a few days ago when they learned that S.T.A.L.K.E.R. 2 was finally announced.

One small problem, the development studio GSC Game World made a communication mistake: the announcement was supposed to be released on April 1st and be an obvious joke… but it was made at the end of March. Any announcement made outside of April 1st is official and definitive, and the developers are now very annoyed, as the director and executive producer of S.T.A.L.K.E.R. 2. Sergei Tushnotmeikalash confided in us:

An internal mess-up resulted in the early release of the announcement. We hired a new trainee named Lars a few weeks ago. He has a lot of experience in the industry since he worked at Bethesda. As Bethesda made everyone laugh with Fallout 76, Lars was hired for our April Fool’s joke. In the end, it turned against us, and now everyone believes that the game is real.

STALKER 2 in the metro

For the past ten years, we have been pretending to be hard at work, but now we have to truly start the development and get serious. We can’t go back and cancel the announcement. It’s a catastrophe!

The good thing is that we already have a draft for the script. S.T.A.L.K.E.R. 2 should happen in the underground metro tunnels of Moscow, where the only survivors of a nuclear war are living. As before, it will be necessary to protect oneself from radiation by putting on a gas mask, and there will be several factions. We think of Nazi sympathizers and remnants of the Communist Party. It will only come out in a few years, but I feel that the players will love our fresh and innovative ideas!

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